▌RETRO//COLLECTION
Detroit screenshot
Amiga

Detroit

Developer
Impressions Games
Genre
Strategy / Company
MobyGames score
6.9 / 10
Location
Home

About

Detroit is a business management game which puts the player in charge of a car company. The game starts in 1908, the year of the famous Ford T, and progresses through a hundred years of advancements in the car industry. The player can design car models by choosing the car's type (such as "Family Sedan" or "Van"), appearance, and components (such as engine, suspension, or safety features). To bring those cars to market, the player can open factories and sales offices in different regions of the world. Manufacturing cars requires hiring workers, assigning them to regional factories, and deciding which models each factory will produce. Sales offices handle local distribution, and the player sets local prices, selects which factory supplies each market, and manages advertising campaigns across a variety of media — from billboards and newspapers to fashion magazines. The player can also hire technical workers to research new component types, allowing to create ever more modern car models. The game is turn-based. After each turn (representing a month), the player gets a loss/profit report. There are also extensive financial reports available to view in the office. As the game progresses, rising inflation slowly increases all costs, requiring the player to keep increasing the income to remain solvent. The player can take loans from the bank, or deposit money in a savings account to accumulate interest.

Description and score courtesy of MobyGames ↗